Core roles
A civilian sees the secret word and tries to describe it without making the answer too obvious. An imposter sees only the category hint and must blend in by listening carefully, speaking naturally, and avoiding an obviously weak clue.
The tension comes from imperfect information. Civilians know the same word but still have to judge whether a strange clue is just creative wording or evidence that someone is bluffing. The imposter has enough context to participate, but not enough to feel safe.
In the current local version, you can run one or two imposters. One imposter creates a cleaner round for smaller groups. Two imposters can work for larger rooms that need more chaos and more suspicion.